Saturday, November 23, 2013

Schematics part 4

A couple more for you guys, I ran short on time today. Hope these work out alright.

Door Stop
Level 1
Duration: none
A key wound, hand held device that fires a wedge into the door jamb keeping it firmly shut. The only way to open the door would be to successfully force it open.

Lock Cracker
Level 2
Duration: Instant
Range: Touch
An upgrade to the Door Stop device, this fires a projectile into the lock, essentially disabling it permanently. This action results in a loud noise which may alert any creatures in the vicinity.

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