Showing posts with label Doctor Who RPG. Show all posts
Showing posts with label Doctor Who RPG. Show all posts

Sunday, March 22, 2026

Doctor Who and RPG's


      Greetings, folks! I have included the above photo so you can see which version of FASA's Doctor Who RPG I had purchased in 1985. It was in the Westland mall Waldenbooks where I saw the boxset, which is apparently a second edition. I no longer have the box or the dice, but I still have those three books. The idea is that the characters are members of an underground organization (called the Celestial Intervention Agency) that travels time and space to ensure that things do not get out of hand. The Time Lord at the beginning of Genesis of the Daleks can be considered a member of this group. The Sourcebook for Field Agents doubled as a sort of Doctor Who guidebook, with it's timelines for Earth and the Universe and synopsis for various alien races. The system is a point buy, which I had no experience with and as far as I knew, no one else had a copy.

     The books were the Player's Manual, The Game Operations Manual, and the aforementioned Sourcebook for Field Agents. That last one was great because the idea, I believe, was you could hand that to the players as a in world reference. If the players were not aware of something that their character should know then they could look it up. This format continued in the next couple of supplements I found.



     These were the only supplements for the FASA Who line that I saw. Again, there is a book for the GM and a players book to give a little background information on the Master or Daleks. Each had a tweaked history, for the Master they state the Meddling Monk character (played by Peter Butterworth) is an early incarnation. The Dalek supplement added some alien races they have conquered, to give some variety and maybe the GM can use these as a jumping off point for an adventure. All of these contain a mix of photos from the show as well as illustrations. They made one more supplement for the Cybermen, which I have only seen once and it was only one of the two books.


     Regarding modules, I did not come across any for thirty years or so. Thankfully I found these four at the same time for a reasonable price. There were three more adventures published: The Ityean Menace, Legions of Death, and City of Gold. I will go into some detail about the adventures next week. I hope you all found this interesting.


Sunday, January 3, 2016

Happy New Year, 2016!

      Welcome to 2016, and post number 300! This is the first day of the BX Campaign Challenge that is going on right now on Google+. I have three reference books I am reading to get myself acquainted with the part of the world I am fleshing out, ie. what a jungle is really like. Then I feel I can play with the reality of jungle life and maybe turn it on it's head a bit. Hopefully.
     Set up my work space, with a Crosley portable turntable to my left. This and Lego Dimensions Doctor Who pack were a Christmas gift, despite not having the actual game that it is a part of. The Lego figs are cool because I can have Capaldi riding K-9 like he was a motorcycle and the TARDIS can spin around on whatever record I am playing at the moment.

     My reference reading begins with Ed Stafford's Walking the Amazon: 860 days. One step at a time. So far it is interesting, though they have crossed the Andes (Peru) and are descending into the Amazon basin. Get to the jungle! I'm chomping at the bit for some action! Getting the basic ideas I have down, then once I have read through some of these I will add to it and twist some things around.

     Also, Have to sign up and register my game(s) for Ground Hog Day gaming. Feeling especially motivated since I just picked up the new core rule book. Even if I don't stay up there, I will at least go up to run my game.

     Enough of this, back to work! Take care everyone and Happy New Year!!

Tuesday, December 29, 2015

End of the year, 2015

     Such a fun year, which seemed to move so fast at it's end, and here I am on my 299th post. A couple of weeks ago I received my copies of GM Gems and the Monster Alphabet, both wonderful resources.


     Yesterday swung by my flgs and picked up DCC's The 998th Conclave of Wizards and the new Doctor Who RPG, both of which are excellent for different reasons. The 998th conclave is basically a mini setting in itself, from which your players can leap from adventures spanning fantasy, sci fi, horror, and many variations of those. Doctor Who RPG places all the (updated) information at your fingertips, in one handy volume. At fifty bones it is a bit pricey, but it is not necessary for every player to own a copy, just the GM. When I say pricey, I mean for non role-players coming in, it can be a bit of sticker shock, as most of the big rpg's have a basic price of that much.

     Finally, I am participating in the BX Campaign Challenge on Google +. James V West had a wonderful idea that he shared with us and pretty soon, it become a challenge. So look it up, or find someone to send you an invite. I am very excited and will keep yo all apprised of the situation as it develops. Au revoir, and I hope to post on more time before the year ends, hopefully I'll see you soon!