Friday, January 13, 2012

Interview with Lydia Burris: Artist of the Weird and Fantastic!!

     Lydia Burris is becoming a fixture at game, fantasy, and horror conventions with her amazing works, which include installation, illustration, painting, and sculpture. Her subjects are typically weird and surreal, teetering between whimsy and creepy. She also provided art for the Savage Worlds setting Winterweir. Lydia’s website is http://lydiaburris.com/ so go check it out when you are done reading this.
For the Winterweir setting book, how much of a description did you receive to start your pieces?

Winterweir consists of two contracts for my work. For the first part, the Winterweir creator Charles Phipps enjoyed my artwork as it was. He chose some available works to spread throughout the book. The second part of the contract involved the commission of creating characters for the book. I was given detailed descriptions of the character races. We chatted back and forth about their design, and I had to make a few changes to some of the characters. It was a great challenge to create something new and specific for the book.



Your work in that book retains your distinct style, my favorite being the squiggly, half formed humanoid on page 115. Do you have a favorite piece from there?

Thank you, the piece you mentioned is called "Tree Girl Dances a Woeful Jig". As for a favorite, I'm going to have to go with the Half-Jotun (the male). Doing full fantasy figures was a pretty good challenge for me at the time and I was most pleased with him.

Did you enjoy your work on those pieces, having an end result that the author would like from your work?

I always enjoy doing commissions, especially for a publication. I feel like it is a game. I ask myself "How can I do art to both please and surprise the author?" - Of course, sometimes I cannot decide upon a style to land on, but it usually works out for the best in the end. The best result is when I have pleased and surprised MYSELF as well as the one who commissioned work from me.

Do you play any card/board/role playing games?

I do not play many games of that persuasion now, only because I'm too busy with the art! I remember being inspired by role-playing cards in Highschool even though I did not play (such as Magic) In college, I was introduced to LARPing, and then worked my way up to tabletop role playing games. (yes, I sorta worked backwards).... My favorites were always the short and funny tabletop games that ended in blood, despair and laughter. (my attention span is too short for the long serious games. I usually ended up doodling all the characters and forgetting the plot) I also love role-playing video games.  


When I was a kid, I used to create pages of drawings for made up video games. I'd create all the monsters, the landscapes, the point system, etc. I also used to make board games. The most ambitious was where I created a little cut-out objects for EACH square of the game, as well as activity cards.

In reading your artist’s statement on your site, it sounds like you are open to experimentation and allowing “randomness” to playing a part in your work. Do you find yourself trying to convey emotions or feelings, that is to say giving up some control to try and capture something not quite tangible?

Yes, All the time! I like to combine reality with the unreal, and the emotions I try to convey are often ambiguous, or have multiple interpretations. I was never an artist who could convey a clear cut message, or use clear images of reality, yet so many people can identify with my work.


If you can recall a specific moment, what first triggered your love of art and the fantastic?

My mother has been inspiring me since I was a baby. The trigger was probably clicked before I could even think coherently, however, I will share this: I remember I was VERY young, perhaps 6 or 7. Mother shared with me a picture of Hieronymous Bosh's hell painting. I remember staring at it for a very long time, intrigued with all the sick little details - the arrows in the butt, the monster in the middle eating people and fully digesting them out the other end. I remember the made up creatures and chimeras that populated the entire painting. This was nothing new for me of course, I had already been drawing crazy monsters for years, this was merely great fuel to stoke the fire.

What artist/creator do you admire and why?

There are many artists I admire. The list would be 30 pages long and typed in small size font.
However, I can say that I admire artists that do not get stuck in one gimmick, artists that change and grow, and have made it big in a world where specialization seems to be king. They are proof that their vision can be important, even if it is varied. I also admire artists that work daily, and dedicate their lives to creation. 

Perhaps I will list a few favorites: Alan Lee (I have been drooling over the Faeries book since I could walk), David Mack, Dave McKean and Bill Sienkiewicz for their wild creativity and their variety, and for breaking rules, Ivan Albright for his obsessive detail, Menton3 for his daily dedication  (An awesome artist I met about 2 years ago who's presence in the comic community has grown tremendously because of his prolific nature), and Clive Barker for his dark, mad and passionate spirit. 


Of course I always have to mention my mother Catherine Burris who was a fantastic artist. She passed in February of 2011, and I always use every opportunity I can to let people know how great she was. She provided me with the materials to let my mind go exploring and she's the one who stoked the fire with inspiration.


Out of the several mediums you work in, what is your favorite?

I'm not sure I could come to one conclusion. The closest I can get to liking one medium by itself is acrylic for the layers and colors I can get. But I LOVE when I create a successful mixed media piece.

Thanks to everyone for the attention!

Thanks for your time, hope all goes well for you and take care everyone!!

Wednesday, January 11, 2012

DnD Next, eh?

     So on Monday, Wizards announced the are working on the next version of Dungeons and Dragons, and that they will be looking to their fans for some guidance. A move some people see as a misstep, but it worked well for Pathfinder, which most DnD detractors seem to love, so I feel a bit of hypocrisy at work here.  So Wizards would like to create a game that all DnD fans can get behind, which I feel is admirable and may amount to be a herculean task. I hope they pull it off, as I am tired of splintered fan base, and would enjoy playing the game as opposed to feeling I need to defend it.

     I hope they do not go back to vancian magic, as it makes the spell casters essentially one hit wonders. On the subject of modularity that they hope to bring to the game, I wonder if it will be like what Savage Worlds Deluxe brought to that game. In that rule set they give you different ways to deal with damage, for example, there is the traditional and then there is gritty damage which is as it sounds, basically you want to avoid needless combat in that case. Maybe skill lists can be modular, begin the campaign with the question "Are we going to need the full set or just the basic?".

     Of course all of this is pure speculation as nothing specific has been announced from Wizards, just their intentions. I am looking forward to what they have up their sleeves and I pray they are able to bring these seemingly disparate groups under one game. Good luck WotC!! Also, please let me know what you all think, leave me a comment.

Deadlands game update (quick)

     So, this past Sunday's game did not go off, but we got our final player's character made. It took longer than expected, due to the fact the player had no prior experience with Savage Worlds. I had been spoiled by the fact that the other players had some experience with it. Definitely we will be playing in two weeks, so I will have an update for you then.

Saturday, January 7, 2012

Welcome 2012!!

     New post, New Year!! Here we are again, I have been a bit lax, but with the holidays over I should be back on track. This Sunday is the second part of my Deadlands game, and I am looking forward to it. We have one person who wont be able to make it, but we shall forge ever onward. The last game saw the group traveling out West at the urging of an old friend. As the train moved into Arizona it was set upon by a desperate group of outlaws eager to divest the occupants of their precious valuables. Of course, a gunfight ensued and the bandits escaped leaving two of their own behind, one unconscious and the other most definitely deceased. One of the characters, a fire and brimstone preacher went to give chased and was brutally shot down. Thankfully the group was able to get him some medical attention (plus spent a few bennies) so he will be arriving in town with the rest.

     For Christmas I received  some Heroclix, which I used to play some years ago and may start up again, soon. In other news, while I am running Deadlands, I continue to cultivate ideas and plots for the return of my 4E game. I am looking forward to it and feel confident that they will get a kick out of it. I hope to bring some more interviews to you all in the coming months. Take care everyone, and goodnight!

Thursday, December 15, 2011

Meg Lyman: Artist and Cuttlefish Lover?

     Meg Lyman: artist, engineer, and all around amazing woman. I first met Meg in 2003 at Andy Hopp's first artist retreat, which eventually become Con on the Cob. She has really polished her unique style and expanded into different mediums, culminating into participation in Larry Elmore's legendary painting class this past year! Now, let us ask some questions, shall we?

Is it true you have an engineering degree?
Why yes, that is true. Two, actually. They help with my "real" job. I used to work on airplane engines but now work on gas turbines for electricity generation.

What first triggered your love of art?
It was always just there. I've drawn things that don't exist for as long as I could hold a blunt instrument. However, seeing the work of Ursula Vernon finally inspired me to start painting in 2005, and my earlier stuff has a lot of her influence in it.

Which artist/creator do you admire most and why?
See above, for whimsy and imagination. Also, all my fellow Con on the Cob-type artists, who consistently make an effort to share things they've learned and encourage other artists. For classics, my favorites are Velazquez and Dali.

You draw a lot of octopi, is that your favorite animal?
How could you tell? :) I love cuttlefish, too.

Your blog (@http://www.crashoctopus.com/ ) deals with art and beer, really? What is your favorite beer?
I love dark, sweet beers. A favorite is Terrapin Wake 'n' Bake. Also, Southern Tier Creme Brulee Stout, which is a winter seasonal.

What is your favorite medium to work in, also have you tried sculpting?
Gouache! It's a coarser, opaque cousin of watercolors. I am doing more oil paint now as well. I have made a few 3D things, but I really want to focus on learning my current media before I go willy-nilly trying everything. It's hard to suppress the urge.

Do you play any board/card/role-playing games?
Not really. My husband does a lot, so I am quite familiar with it... but my nerdiness manifests itself in other ways.

How did you first manage to get mixed up with Andy Hopp?
A friend found him on the internet and hooked us up through the Wanderers Guild. It was the first time I realized there were art nerds out there. I wasn't alone!

Any upcoming projects we should look out for?
Next year promises to have some changes for the better! I'm looking to keep up the cephalopods, but branch more into other, less cartoony topics. But still whimsical! I love making people laugh.

Is your art site (@http://www.meglyman.com/ ) all set up, can people at least come and buy your wonderful stuff?
It's mostly functional, but it needs an overhaul. The store is glitchy, so I do all my sales through e-mail/Paypal or in person.
When you arrived at that first artist weekend, you had a broken leg and had been in an accident with a deer on your way there. Is it true that you ate that deer's heart to gain its power?

Nooo...... not at all...
I still have one of the bastard's antlers.

Friday, December 9, 2011

Holidays 2011

     Oh the holidays, a time for families and friends to get together. Well, mostly families, I understand that, which is why I have moved my game, so I can get everyone together at least once before the end of the year. It is a little discouraging, but I remind myself that some folks do not have a group that they can play with at least once a month. Part of my desire to play with the full group before the new year is one of them will be unavailable for a few weeks afterwards.

     So with all of this prepping for my Deadlands game, I am sticking with my plan of returning to Dungeons and Dragons afterwards. I have just one or two plot threads in mind, so once the players have taken care of business we will return to the campaign

     On the World of Warcraft side of things, I am enjoying it but my altaholic tendencies are catching up with me. I find myself running different characters around repeating various cooking quests in order to get the various cooking achievements. No wonder I get hungry when I play! On the positive side I always have a toon for whatever mood I am in, so that is nice.

     So, have any of you been stymied by the holidays? Gaming plans falling through? Let me know, leave a comment!

Tuesday, December 6, 2011

Race to World First

    I was checking outhttp://theinstance.net/ like I do, and was happily surprised to see that I could watch a World of Warcraft documentary, WooHoo! Specifically, Race to World First, which I have been hearing so much about, especially on The Instance WoW podcast.

      Race to World First is a documentary about various World of Warcraft guilds around the globe competing to be the first to complete the initial set of raids in Cataclysm. Currently you can watch it for free through their website http://www.racetoworldfirst.com/ and I recommend viewing it if you like competitive gaming or if you are curious what this is all about. It deals mainly with two guilds, Blood Legion and Paragon, as well as some others such as Method, Adept, Ensignia, etc. You get to witness their struggle as they work with each other to be the best, and tempers flare. Their is no drama without conflict, and you also learn about these people and it is just a great thing. I really recommend it, especially since it is free at the moment.

     I love the end, where the co-hosts of the instance decide they are going to group up and do a raid, it just sounds like an invitation to come into the world and have fun, it is not all serious, and who knows, you may learn something too!

PS. I also highly endorse The Instance podcast if you are or thinking of getting into WoW, it is a great show with wonderful personalities whom I really enjoy.