So we last left our posse of grizzled hombres in the the town of Avarice sitting in the guest cottage of their friend, wondering what was really going on. The Professor brushed them off and said she had to go out to check on some research. She gave them a basket of bread, meat, and cheese for their dinner and was then on her way. After talking it out a bit, the guys decide to check her research in the main house, which involves opening a locked door. If it's your friend's house, is still considered breaking in?
They locate her study, open her desk, and begin examining Ms. Chamber's notes. Everything seems harmless enough, maybe they are not needed after all. Oh look, someone has recently put a lock on one of the desk drawers. One picked lock later and they are looking at the Professor's original notes. Certain words have been scratched out but with a bit of work they can make it out- skinwalker! This ominous piece of information sends our group in search of Ms. Chambers.
It is now evening in Avarice as they move through town, looking for their friend. There is a light on at the stables, so they sneak a peek inside. The Professor is speaking to four hooded individuals and gesturing to the stable boy, who laying tied up and gagged in the corner. So the Preacher kicks the door open and starts shooting as the menacing hooded figures advance upon them. Three of them attack with knives while the last one has a set of nasty red claws, and they soon find out why when his (?) hood falls back to reveal a hideous mass of muscle and bone, but no skin!! Our guys manage to keep it together and take these guys out, but Ms. Chambers has escaped out the back.
That is how we ended our last session, unfortunately we are having trouble setting up a new game. When we do I will let you all know how it goes. Take care and please leave me a comment.
No comments:
Post a Comment