Let's try this again. Last year I gave it a go, but it kind of died out. This time I am continuing with that work, developing and expanding it. Should be fun. The main thrust will be Alucar, using the Pacesetter action table rules.
Lets have a quick idea to start, gasbags.
Well, it gets dark underground, how do you expect people to see after the ground has swallowed their city. Initially, I thought there could be phosphorescent fungus but now I am thinking there should be floating man o war looking creatures that glow in the "night". More to come, stay tuned.
Gamer/artist in North East Florida talks about running games for his kids, friends, and total strangers. Also his encounters with various artists (friend or otherwise). Also 'casting at anchor.fm/jim-yoder with game/media thoughts.
Sunday, November 1, 2015
Monday, October 26, 2015
Next Year's Con on the Cob and Ground Hog Day Gaming Retreat
Just finished Con on the Cob 2015 and I am already planning for 2016, what is wrong with me? I am hoping to get together some amazing rpg zine goodness, that's what. Already casting my net to try and wrangle zine creators, contributors and artists. So if you have anyone in mind, who would be willing to make the trek to North East Ohio in November 2016, let me know. I will bring along some of my art, including pieces from Crawling Under a Broken Moon, but I don't want to be the only zinester there. I know Tim Shorts (creator of the Manor) resides here, and there are some folks in nearby states. Give me your suggestions and I will see what I can do.
I also am committed to running a game of Doctor Who at Ground Hog Day Gaming Retreat early next year. Just playing and running games, should be a blast. All for now, later.
I also am committed to running a game of Doctor Who at Ground Hog Day Gaming Retreat early next year. Just playing and running games, should be a blast. All for now, later.
Con on the Cob 2015 (I'm back)
Here we are, fresh off Con on the Cob. This year I assisted Tim Snider at the Goblinoid Games booth, arriving Thursday evening and leaving mid afternoon on Sunday. The new digs are pretty cool, though the layout takes a little getting used to.The wifi connection was a bit iffy, so I decided to wait until after the con to post. Also, I once more neglected to take pictures. except for this one lone picture here.
I picked up a good selection of OSR type stuff which I will now tease with this picture.
Was able to get my DCC zine collection caught up, just need to get Crawl #11. I'll get back to you guys once I have giving these a closer look.
In other news, I am hoping to get some zine artists and authors together at next year's Con on the Cob. Apparently the show is getting pushed back to the middle of November next year. That means I have a whole year to try and recruit some new blood for the cause. Hehe. Take care folks!
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| Good old Brian Thomas |
Was able to get my DCC zine collection caught up, just need to get Crawl #11. I'll get back to you guys once I have giving these a closer look.
In other news, I am hoping to get some zine artists and authors together at next year's Con on the Cob. Apparently the show is getting pushed back to the middle of November next year. That means I have a whole year to try and recruit some new blood for the cause. Hehe. Take care folks!
Labels:
Brian Thomas,
Con on the Cob,
DCC rpg,
Goblinoid Games,
Pacesetter,
Tim Snider
Tuesday, August 4, 2015
Possible good news for the Doctor Who RPG
Just this past weekend I picked up the Ninth Doctor Sourcebook for DW:AiTaS,wHich looks great on its own.
But I noticed this on the last page!
Hopeful this means soon there will be a new base rules set. I hope so, since getting people started on a game that has no easy point of entry. This has me excited to run it at my flgs,maybe even run it at Gateway in Cincinnati. Fingers crossed!
But I noticed this on the last page!
Hopeful this means soon there will be a new base rules set. I hope so, since getting people started on a game that has no easy point of entry. This has me excited to run it at my flgs,maybe even run it at Gateway in Cincinnati. Fingers crossed!
Thursday, July 23, 2015
dark
I hope I am coming out of a dark period, this past week or two has been a trial. Personally things seemed kind of hopeless, as well as how the whole world in general. Dealing with others became difficult and getting things done was a trial. At that point, everything turns dark. Game ideas take on a brutish and slightly sadistic nature. Just run a game where there is no guarantee of survival, maybe those that perish are the lucky ones.
I feel I have moved past the bulk of it. Actually getting things done, despite the feelings of dread, moving forward with projects. Wish things would turn around, but there you go. Life is not fair.
I feel I have moved past the bulk of it. Actually getting things done, despite the feelings of dread, moving forward with projects. Wish things would turn around, but there you go. Life is not fair.
Sunday, July 12, 2015
Die Drop or Drop Die Tables
In recent months I have been seeing these more often, especially on G+. Some are plain, with sections blocked out and simply one word or a short phrase to let you know what happens. Then there are the elaborately illustrated and everything just looks beautiful, maybe there are no words, just an image to incite the mind. It was not until this past week that Tim Shorts posted one he had put together that I started wanting to do my own. Firmly fixed in my current DCC zine mania, I started with a table for Street Kids of Ur-Hadad and will get one together for Crawling Under a Broken Moon. I have a cigar box I like to stick whatever zines I am using for the game into, as well as rolling dice inside of it. Well that would be perfect to stick a paper with the appropriate table in the bottom of. Thanks for the idea, Jaques van der Merwe, I saw it in response to Tim's post.
The purpose of my table will be to add a little something different when I next run folks through the neighborhoods of Ur-Hadad. I began with a list of things that I feel would be interesting for the PC's to encounter while winding along the streets, sewers and side alleys.
I ended up with eight different things
1.Locals
2.Gang Member
3.Guard/Official
4.Gliding Monk/Immaculate Priest (weird/sci-fantasy element)
5.Food
6.Debris (on a min or max die roll, it is something actually useful)
7.Screech Weasel Attack
8.Time/Space Event
Used a piece of scrap paper to block out where everything will go. This isn't necessary, you could just draw squares (or any shape, really) and write what you want each one to be.
My next step was to get my sketch pad out and get started, making it look like a street scene and I will add little things to the background to liven it up. When I finish it up, I'll post it here so you can get a good look at it.
The purpose of my table will be to add a little something different when I next run folks through the neighborhoods of Ur-Hadad. I began with a list of things that I feel would be interesting for the PC's to encounter while winding along the streets, sewers and side alleys.
I ended up with eight different things
1.Locals
2.Gang Member
3.Guard/Official
4.Gliding Monk/Immaculate Priest (weird/sci-fantasy element)
5.Food
6.Debris (on a min or max die roll, it is something actually useful)
7.Screech Weasel Attack
8.Time/Space Event
Used a piece of scrap paper to block out where everything will go. This isn't necessary, you could just draw squares (or any shape, really) and write what you want each one to be.
My next step was to get my sketch pad out and get started, making it look like a street scene and I will add little things to the background to liven it up. When I finish it up, I'll post it here so you can get a good look at it.
Sunday, July 5, 2015
Happy (day after the) Fourth of July
Past couple of days have been a roller coaster. Things are looking up, just need to keep it going that way. Doing some more art for Crawling Under a Broken Moon, wishing my scanner still worked and tempted to mail my art to Reid in the case to avoid the using inadequate scanners again. Work is going the way it has been, slowly into the ground, with the higher ups having no clue what is happening on the ground level. They tend to make ill informed and asinine decisions that just further that spiral. This really does not help with anyone's disposition, let alone mine. House related issues have improved, gas leak meant we had no hot water and could not cook on the stove for three weeks. Thankfully it was spring, so freezing was not an issue.
Game wise, I managed to pull off two DCC Road Crew games so far this year with the hopes that future games will occur here and abroad. Already looking at heading to Cincinnati to run Mall Maul, though at the moment that is as far afield as I am willing to go. I am excited about spreading my love of DCC and expanding the local pool of players. Anyone interested, just let me know! Looking forward to good feelings and fun, and no negativity. So wish me luck, haha. I leave you with a picture of the wooded countryside...
Game wise, I managed to pull off two DCC Road Crew games so far this year with the hopes that future games will occur here and abroad. Already looking at heading to Cincinnati to run Mall Maul, though at the moment that is as far afield as I am willing to go. I am excited about spreading my love of DCC and expanding the local pool of players. Anyone interested, just let me know! Looking forward to good feelings and fun, and no negativity. So wish me luck, haha. I leave you with a picture of the wooded countryside...
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