Showing posts with label Doom-Cave of the Crystal-Headed Children. Show all posts
Showing posts with label Doom-Cave of the Crystal-Headed Children. Show all posts

Friday, June 27, 2014

Lamentations of the Flame Princess

     So with Free RPG Day came the LotFP adventure Doom-Cave of the Crystal-Headed Children, with it's wildly imaginative plot and craziness. I retrieved my grindhouse copy of the rules from my game shelf and looked through the books. Taken as they are, besides the art there is not much that is "weird" about it, that comes from what the referee puts into it. There is a section, that I suddenly cannot find, where he suggests using the ordinary as a veil for the weird (not in those words, mind you) like travelling trough a small village and having a woman ask for help to find her son named Andrew, and then another, and another. What began as just passing through town turns into a mystery of these women and their lost, identical sons. It escalates from there. The website is here, the game is by James Raagi who currently resides in Finland. The free no art/rules pdf can be found at the site as well.

     The rules have the standard race as class with the four human classes and then dwarf, elf, and halfling. What I really like here is that the thief is called a specialist, and you can actually focus on different aspects, like maybe he is very sneaky, or an expert at tinkering with locks. Basically each class gets better at what it does, the fighter is the only class to get attack bonuses beyond first level, specialists get more points to specialize, magic users more adept at magic, and clerics cleric like no one's business. Oh, and the same goes for the dwarf, elf, and halfling. As lamentations has advanced, I could not really say matured, James has moved towards using historical settings and putting a weird spin to it.

     So now I feel compelled to run at least one game using Lamentations, I want to set it in Italy around 1500. Now if I could get some folks to sit around a table to play. Anyone want to try it out with me?

Sunday, June 22, 2014

Free RPG Day: Elzemon and I

     This would have been posted earlier, but I took a nap. Priorities, what are you gonna do, eh? Got to Ravenstone an hour early to get set up for the game. Savage Afterworld's Tim Snider had stopped by earlier, had to return home. Ultimately I had three players who picked from amongst the pre gens Goodman Games provided, and at 2:15 (giving any late arrivals a chance to get in on the game) they began their trek to retrieve the blood drinking box. Talonir the Warrior, Ziwdang the Wizard and Ahlrick the Cleric! They decided to purchase a donkey to help carry the box back to town. Unfortunately throughout the expedition, they were plagued by crappy rolls on their part and shortly after the halfway mark, the wizard got dropped. I allowed him to be revived by being force fed a healing potion, since he was at zero. At the final "encounter", though the die rolls seemed to rally to the cause, the dice betrayed them once again. Naturally the wizard was the first to fall, followed by the cleric. The warrior held on a bit longer, but like his fellows succumbed to grievous wounds.

     Despite my having killed off their characters, they had fun and are looking forward to future events. I am crossing my fingers that there will be more folks joining in to give DCC and other games a try. Gaming is more than D&D and Pathfinder, right? In addition to running the DCC adventure, I picked up James Raagi's Doom-Cave of the Crystal-Headed Children. It has some fun ideas behind it, though I have only read the first part of it. I like it when I see something that takes a different path, and boy is it different! Enough of this, I am running another DCC game tomorrow so I am signing off. Take care all!