Saturday, February 21, 2015

Alucar, city of the future

     Polishing my Cryptworld scenario that I began this past November, making necessary corrections/additions. Starting on a new Pacesetter project.....  

Just a little something I came up with while on break at work. What if at the start of the 20th century, a city was built to be a technological marvel. People flock to this city and are amazed by the wonders contained their in. There is a monorail and clockwork "guards" at city hall. The main creator of these things has his laboratory, known as the Steam Works, at the heart of this place.    
     Then tragedy strikes, as a massive sinkhole opens and swallows everything. Not everyone survives, but those who do learn to adapt to their new surroundings. It takes a year for city to pull itself together, and now it is up to the players how to proceed. Stay in town and deal with local issues, or strike out and explore the various caverns branching off from Alucar? Go crazy and do both, maybe figure out what caused the catastrophe in the first place?

      I may be running a game tomorrow, if the snow does not scare off my players. Depending on how many show up, I may run my Cryptworld game, Dwimmermount, or a little test run of Alucar. I will let you all know how that shakes out. Later guys, take care!

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